: Error loading class: java/util/Map$Entry (: Unsupported class file major version 63) : Error loading class: java/lang/invoke/MethodHandles$Lookup (: Unsupported class file major version 63) : target .ItemStack was not found :ItemStackMixin : Error loading class: net/minecraft/world/item/ItemStack (: Unsupported class file major version 63) If this is a development environment you can ignore this message : Reference map '' for could not be read. : Launching target 'forgeserver' with arguments : Found 3 dependencies adding them to mods collection : Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.18.2-40.2.0/mclanguage-1.18.2-40.2.0.jar is missing mods.toml file : Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.18.2-40.2.0/lowcodelanguage-1.18.2-40.2.0.jar is missing mods.toml file : Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.18.2-40.2.0/javafmllanguage-1.18.2-40.2.0.jar is missing mods.toml file : Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.18.2-40.2.0/fmlcore-1.18.2-40.2.0.jar is missing mods.toml file : SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2314!/ Service=ModLauncher Env=SERVER : ModLauncher 9.1.3+9.1.3+main.9b69c82a starting: java version 19.0.2 by Eclipse Adoptium OpenJDK 64-Bit Server VM Temurin-19.0.2+7 (build 19.0.2+7, mixed mode, java -Xms128M -Xmx8192M -Dterminal.jline=false -Dterminal.ansi=true : ModLauncher running: args OpenJDK Runtime Environment Temurin-19.0.2+7 (build 19.0.2+7) : Finished pulling Docker container java -version : Pulling Docker container image, this could take a few minutes to complete. What is the mistake? Server marked as starting. At the same time, minecraft on a computer with the same mods runs without problems. Now it's time to create the behavior pack custom block json file.When trying to start the server, a crash occurs with such a crash log. Remember, if you are using custom geometry and materials an entry in blocks.json is completely optional, so we did not add one for this block. Finally, you can add an entry to blocks.json to give this block a sound.Navigate to custom_block_resource_pack/texts/en_US.lang and add a localized named for the bubble fish.Add a friendly name in terrain_texture.json by navigating to custom_block_resource_pack/textures and editing the terrain_texture.json file.Add the bubble fish texture in the custom_block_resource_pack/textures/blocks folder.Add the downloaded geometry file by navigating to custom_block_resource_pack/models/blocks and copying the file in.Export the file in Blockbench just as we did for the sushi block. If at any point you get lost, please refer back to the previous custom block tutorials or the minecraft-samples page noted above. This isn't our first time setting up a custom block, so this time we're giving you shortened steps. > Another tutorial, another excellent follow-along video! You can create your own transparent block, or check out the minecraft-samples page for more information. The bubble's texture was created in Paint3D to be able to create opaque, translucent, and transparent pixels. The geometry is laid out in the UV map to correctly appear as we want it to in-game. Then, there's an internal fish that's a 3x4x5 block with five 1x1x1 blocks added for a tail. The bubble is made up of a 16x16x16 block. To exemplify this, we will be using the bubble fish block shown below because it has a wide range of pixel types that are affected differently by each render method. In this tutorial, we will focus on understanding how the different render methods in the material_instances component affect the rendering of our custom block. Custom Blocks Part Two: Geometry and Material Instances.Custom Blocks Part One: The Simplest Block.It's recommended that the following be completed before beginning this tutorial: Let's explore some fun effects using the render options available through the material_instances component. Okay, so we can make blocks that are different shapes, which is awesome! But what if we want more cool options? How does a stained glass block work, anyhow?
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